Arna Beth
Contact & Links
arnabeths@gmail.com
IG




Selected Works



    Arna Beth (b. 1997) is an Icelandic / American multidisciplinary artist and filmmaker based in London. Working with the assemblage of digital media, speculative futures, and cultural critique of the postmodern. Her practice spans 3D fabrication such as sculpture and animation, performance, sound, and recombinant material processes. 

    Through frameworks of critical theory kin to xenofeminism, dromology and necropolitics, Arna constructs immersive, non-linear narratives, attempting to destabilize a dromocratic present.

    Self-composed sound, fabrication, and embodied performance mark an evolution toward more immersive, bodydriven work. Collaborations with curators and technologists continue to refine her spatial and political praxis, weaponizing aesthetics against the systems they mirror.

    She has performed and exhibited at:

    Boundary Condition at St. Garlickhythe Church (LDN) 2025.
    Manifest: IO at Goldsmiths (LDN) 2025.
    Club Are (LDN) 2023, 2025.
    Metamorphika (LDN) 2024.
    SÍM Residency + UKAI Projects at Korpúlfsstaðir (ICE) 2024
    Lewisham Art House (LDN) 2023
    Iklectik Art Lab (LDN) 2023
    Hafnarborg – the Hafnarfjördur Centre of Culture and Fine Art (ICE) 2023.
    X3 Amsterdam (NL) 2022.
    Akademie der Künste in Berlin (DE) 2022
    Festival of Lights (ICE) 2020
    Decoratelier in Brussels (BE) 2019
    Lunga Festival (ICE) 2019
    Sónar Reykjavík (ICE) 2018


     Veil of Isis



               
    "Veil of Isis" is a personal project developed during my studio time at Camberwell, exploring transhumanism, xenofeminist philosophy, and the intersections of technological integration, gender expression, and anti-surveillance. Inspired by Pierre Hadot’s The Veil of Isis: An Essay on the History of the Idea of Nature, the work interrogates the cultural and mythological associations of secrecy, particularly the historical and metaphorical concealment of women, while reclaiming power in the hidden.

    The project manifests as a digital sculpture and later a wearable mask, where the veil becomes a metaphor for technology, mediating our perception of reality, simultaneously revealing and obscuring facets of humanity. Influenced by artists such as Henry Moore, Jeff Simpson, Samuel Poirier, Nancy Grossman, and Norihiro Yagi, the piece evolved through multiple iterations, from digital modeling to 3D-printed PLA prototypes. The visible layer lines in the print further enhanced the veiling effect, echoing posthumanist themes and the obscured networks of AI algorithms (L-systems).

    To push the project further, I collaborated with technician George at Camberwell’s digital fabrication workshop to adapt the sculpture into a functional mask. After 3D scanning my face for precise fitting, I worked with friends Inez and Mon at Superflux to resin-print the final piece—splitting the design for structural integrity while preserving the original texture. The result is a performative object that embodies the liminal space between human and machine, secrecy and exposure.